Car Battle Arena

This project was made by a team of 4 students. During my work for this project, I was assigned the tasks of making the car control more realistic, simulating the physics of a real car like drifting and swerving, I’ve added the weapons and made them functional, implementing the complete shooting mechanics, and I’ve also made the local two-player mode functional. You may contact me and request the Trello board of the entire project in order to see the entire workflow in detail.

Gameplay

This is a game for two players playing locally, each with their set of controls: one scheme is WASD for moving and Space for shooting and the other is Arrows for moving and RCtrl for shooting. There are 3 cars and 3 weapons you can choose from, each with different stats.

Cars

Truck: High armor, low speed, low handling;

car3

Lambo: Low armor, high speed, average handling;

car2

Beetle: Average armor, average speed, high handling.

car1

Weapons

Machine gun: Bullets have high, but constant speed, low damage;

gun1

Raygun: Rays have low, constant speed, average damage, high attack range that extends gradually;

gun2

Rocket launcher: Rockets have low speed that increases gradually, slight recoil, high damage, applies thrust upon impact.

gun3

Image credits: r4v3-0n.tumblr.com

Screenshots

CBA-2019-03-05-14-00-33-87

CBA-2019-03-05-14-01-56-90

CBA-2019-03-05-14-04-24-02

CBA-2019-03-05-14-07-12-01